Please see our tutorial on Multiplayer Team Matchmaking here
Tue, 9 Oct, 2018 at 4:15 PM
GameSparks Realtime is intended for session-based gameplay, rather than persistent, hosted game multiplayer games. Rather than hosts, GameSparks has pee...
Tue, 5 Mar, 2019 at 4:03 PM
Is it possible to allow players to create their own Matches and then display them in a Match browser for others to chose from / join? Is it possible to do t...
Tue, 5 Mar, 2019 at 4:11 PM
Matchmaking thresholds are not configuring correctly, changing from original set thresholds when saved, closed, and reopened. What could be causing this?
It's important to note that Match Thresholds do not stack on top of one another - each Threshold Period is an offset from the start point in time of th...
Tue, 5 Mar, 2019 at 4:16 PM