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Currencies / Virtual Goods

Unable to access the “Currency Cost” field in virtual goods
Please ensure that your permissions group have been given the "Default permissions for new features added to the Portal" permission by the game own...
Wed, 12 Dec, 2018 at 3:43 PM
Does GameSparks support floating point currencies?
While GameSparks does not support floating point currencies out of the box, it is possible. Below are two examples of how this could be achieved within GameS...
Wed, 12 Dec, 2018 at 3:46 PM
How do you create a promotion, for example a discount, for a Virtual Good but only apply it to players based on certain criteria?
You can apply segments to Virtual Goods to create discounts based on location, level, and so on. Please see our document on Segments for more information.
Tue, 5 Mar, 2019 at 2:03 PM
How to have a Virtual Good cost Multiple Currencies
Purchasing a Virtual Good with Multiple Currencies When purchasing a Virtual Good using one of GameSparks' Currencies, the player sends a BuyVirtualGo...
Fri, 22 Feb, 2019 at 11:05 AM
Using a virtual currency to purchase another virtual currency
Using GameSparks, it's possible to create two different types of virtual good. The first is an in-game item: for example, an inventory or in-game shop ...
Wed, 20 Feb, 2019 at 5:34 PM