If you are a Unity developer and you are using the GameSparks service, you might be wondering if you can save a load player data in the Game Data Service from your Unity client. You can. Please see the Saving and Loading Player in Unity tutorial in our main Learn site for details of how to do this.
Save and Load player data in Unity with GDS
Modified on: Tue, 23 Apr, 2019 at 4:39 PM
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