The AuthSession Ticket is received from the Steam SDK. When you have a successfully obtained it, you forward it to GameSparks where it can be used to get the player's info back and use it to authenticate. The Steam SDK on Unreal was changed some time ago - for how this is done we suggest you contact Epic/Steam on the best way to obtain a valid Auth token.
SteamConnectRequest is not authenticating in our Unreal project. How do we ensure we receive the correct AuthSession Ticket?
Modified on: Tue, 5 Mar, 2019 at 4:44 PM
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