You can achieve this by copying a Snapshot of your game to a new GameSparks game. This should copy over the whole configuration of the game, though all runtime and player collections will not be moved (unless you move them to metaCollections yourself which is the preferred use-case). You can read more about this here.
What is the best way to clone our game in to a new GameSparks game?
Modified on: Tue, 5 Mar, 2019 at 3:10 PM
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