Tips & Tricks
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Tips & Tricks
How do I set up Google Play Authentication in Unity?
FacebookConnectRequest is continuously generating a new player when trying to authenticate, what could be causing this?
Is is possible to load events and data files before prompting for a username or login?
How to set up unique displayNames on GameSparks
Why is my Cloud Code timing out?
Why is ScriptMessageExtension not working?
Explaining scriptData in more detail
My project requires non-latin alphabet characters from other languages to be displayed. How do I ensure they display correctly?
Slow responses / scaling issues in our Cloud Code Modules. What could cause this?
See all 10 articles
Currencies / Virtual Goods
Unable to access the “Currency Cost” field in virtual goods
Does GameSparks support floating point currencies?
How do you create a promotion, for example a discount, for a virtualGood but only apply it to players based on certain criteria?
Using a virtual currency to purchase another virtual currency
Is it possible to restrict player access to an Event until it is initiated by the completion of another Event?
Game Data Service
How do I retrieve a list of more than 100 items from GameDataService?
"queryItems" call failing and returning “query service unavailable”. What could be causing this?
Elaborating on how the functions “withAtomicIncrements” and “withVersionCheck” work and what the intended use is
Mirroring the Player Collection
How do I integrate GameSparks with my Website?
How do I manage my game's leaderboards?
When do daily / weekly leaderboards reset?
Daily leaderboard resetting / not showing correct daily values
How do I add supplemental data to a leaderboard entry ?
Updating multiple leaderboards with a single event and a custom running total
See all 7 articles
GameSparks Portal Login
Is it possible to change the login email on a GameSparks account?
Lua / Corona
How do I parse a response from GameSparks in Lua?
How do I match players with their friends or teams in a game?
Is it possible to use GameSparks for Matchmaking, Real Time, and a dedicated server?
Is it possible to allow players to create their own matches?
Matchmaking thresholds are not configuring correctly, changing from original set thresholds when saved, closed, and reopened. What could be causing this?
What is the difference between Global Messages and User Messages?
Can GameSparks send verification emails for newly registered users ?
What would be the best way to display regularly updated news inside a game using GameSparks?
What is the difference in setting scriptData on a message as opposed to on a challenge?
While making a query towards script.log runtime a log index was automatically created. Why is this?
Firebase Notification Icon not showing in Push Notification on Android Device.
How to localize Push Notifications to use Non-English Language Characters
How do I get access to Metadata and Runtime collections from Cloud Code Real-Time script?
Is there a Real-Time example available?
How do I disconnect a player from a Real-Time session?
How do I create a Real-Time game from scratch?
SDK - Apple / iOS
What is the best practice for handling the apple review process to minimize down time between versions?
SDK - C++
What could be the cause of validation failure when using custom credential instead of device secret?
SDK - Unity
Unity scriptData responses are returning null, what could be the cause of this?
Why am I receiving a “VALIDATION FAILURE” message when trying to implement GameSparks with Unity SDK
Is it possible to use a “Remember Me” feature for Username and Password in the Unity SDK?
Accessing scriptData in Unity
Google Authentication in Unity
SDK - Unreal
How do I put players into the same UE4 (Unreal) session using GameSparks?
SteamConnectRequest is not authenticating in our Unreal project. How do we ensure we receive the correct AuthSession Ticket?
SteamConnectRequest is returning “NOT_CONFIGURED” when trying to connect to Steam through Unreal. What could be causing this?
For Google Auth Request in the Unreal SDK, what input is required and how do I forward the request?
How do I return a particular player's leaderboard scores using a GameSparks Request Array in Unreal?
See all 7 articles
Snapshots / Publishing / Going Live
Running a private beta on preview but cannot use existing player data.
What do I do when publishing my Game to live?
What is the best way to clone our game in to a new GameSparks game?
Is it possible to add a stranger that a player has matched with in a game as a friend?
Turn-Based / Challenges
Can you elaborate on the difference between Matches and Challenges?
Is it possible to change the endTime of a challenge / end a challenge if a player does not respond to the challenge within the allotted time?
How to Incorporate Data Input Checks into Management Screens
Building a CRUD-like Management Screen
How do I approach building geo-location based game mechanics?
How can I monitor my game's performance more effectively?
Managing Offline Backups