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NullReferenceException in WebSocket4Net.WebSocket.ClearTimer ()


we get a lot of those Exception reports from the Unity SDK:


NullReferenceException: Object reference not set to an instance of an object.

Managed Stack Trace:

WebSocket4Net.WebSocket.ClearTimer () (at <00000000000000000000000000000000>:0)
WebSocket4Net.WebSocket.Close (System.Int32 statusCode, System.String reason) (at <00000000000000000000000000000000>:0)
WebSocket4Net.WebSocket.OnPingTimerCallback (System.Object state) (at <00000000000000000000000000000000>:0)
System.Threading.Timer+Scheduler.TimerCB (System.Object o) (at <00000000000000000000000000000000>:0)
System.Threading.ThreadPoolWorkQueue.Dispatch () (at <00000000000000000000000000000000>:0)

 Could this be related?

1 Comment

We are seeing the same issue since we have upgrade our project to Unity 2018.4

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