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[ANDROID] IRTSession:Not connected in time, retrying

Hi there,


I have an issue with GameSpark Realtime session on Android.


I am using GameSparks Java SDK. There is no any RTSession problem on java desktop application BUT android app causes a connection problem.


When i try to open RTSession on an android device / android emulator, it does not connect and the console prints this log message "Not connected in time, retrying", again and again.


How can I solve this problem?


(there is no problem for websocket, it works on android and java app, authentication, matchmaking and other gamesparks events works fine.)


Here is the console log message when RTSession start&update:

...

I/System.out: IRTSession:Disconnected, trying to connect

     IRTSession:State Change : from DISCONNECTED to CONNECTING, ActivePeers 0

I/System.out: ReliableConnection: TCP Connection Established

I/System.out: IRTSession:State Change : from CONNECTING to DISCONNECTED, ActivePeers 0

     IRTSession:Not connected in time, retrying

I/System.out: IRTSession:Disconnected, trying to connect

     IRTSession:State Change : from DISCONNECTED to CONNECTING, ActivePeers 0

I/System.out: ReliableConnection: TCP Connection Established

I/System.out: IRTSession:State Change : from CONNECTING to DISCONNECTED, ActivePeers 0

     IRTSession:Not connected in time, retrying

I/System.out: IRTSession:Disconnected, trying to connect

     IRTSession:State Change : from DISCONNECTED to CONNECTING, ActivePeers 0

I/System.out: ReliableConnection: TCP Connection Established

...



1 Comment

Is there anyone using gamesparks android sdk?

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