We are experiencing an issue with one of our projects. It turns out, it can not import any of our other game's zipped code (all games have the same structure), also we are reading logs on the server that appear as commented on the code itself, so shouldn't be being tracked, it looks like there's some desynchronization between what we see and what is actually on the server. We are concerned about the code that might be running on the server, can anybody on GS take a look?
[Edit] The issue only affects the import/export of the code, we identified the source for those traces.
Somehow importing one of the other games code it allowed the import, not sure if you guys did anything server side but it's fine now.
Github import is broken too, and using zip, the diff is pretty useless, the whole file is flagged as new.