If I'm sending a reasonable sized array in a LogEventRequest or a ChallengeTurnTaken message with all the all the JSON challenge data. How much data actually is being sent/received? Is the data being compressed/decompressed? If so how much by? Any easy way to test how much data is being sent/recived when sending LogEventRequests or LogChallengeEventRequest.
Also any way to flag certain script data in a Challenge to not always be sent/revived?
Andrew Jones
If I'm sending a reasonable sized array in a LogEventRequest or a ChallengeTurnTaken message with all the all the JSON challenge data. How much data actually is being sent/received? Is the data being compressed/decompressed? If so how much by? Any easy way to test how much data is being sent/recived when sending LogEventRequests or LogChallengeEventRequest.
Also any way to flag certain script data in a Challenge to not always be sent/revived?
Thanks.