I recently changed save structure and no longer use or set unlockedItems to anything. The issue is that it remains there in the playerProgress.
I am not setting it in cloud code or anything. I tried to delete, but nothing seems to happen. At best, I could only make it null.
Is there a way to remove this field? Or even just wipe the whole dataSet and create a new one each time? Or is that not advisable?
It's all test stuff so it isn't too problematic. But going forward, if structures change again, we will be left with all this unwanted data.
Never mind, I just deleted the whole dataSet and remade it. Not ideal, I think. If anyone has any input on that, that'd be great.