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IOS Crash on Start Real Device

Hi All,


Every time I start my game on IOS my game crashes. The crash log is pointing to the GameSparks Web Socket open. Has anyone found a work around for this issue. I have attached the crash log to this post.


Unity: 2017.4.17

GameSparks SDK: 5.6.5.214

Phone: iPhone 6s (real device)


If anyone could help I would be grateful.


Thank you,

Travis Pettry

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