Every time I start my game on IOS my game crashes. The crash log is pointing to the GameSparks Web Socket open. Has anyone found a work around for this issue. I have attached the crash log to this post.
GameSparks SDK: 188.8.131.52
Phone: iPhone 6s (real device)
If anyone could help I would be grateful.
I upgraded to unity 2018.3 and IOS now builds.