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Unity IOS Crash On Start Up

Hi GameSpraks,


When I start my game on IOS it keeps crashing pointing to the GameSparksWebSocket_Open_m1979435849 . My game works fine in the Unity editor and on Android. Any help on resolving this issue would be awesome. 


Unity: 2017.4.17 (I think)


Error Log:

See Attached

txt
(3.02 KB)

I am using GameSparks SDK: 5.6.5.214

I am using Unity Cloud Build to create the IOS app.

I am using a iPhone 6s to test my game.

Updated Unity to 2018.3 and IOS now works.

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