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GS.Available always fails on a players device - help!

Hi there,

We have an odd issue with one of our players devices.  He is using a Nexus 6p on Android 8.1.0 and GS.Available always fails when he uses his mobile/cell carrier, but works perfectly when he uses his wifi at home.

The same build is running perfectly on all other machines (PC, Mac and other Android devices).

Help - not sure what else to check with him :(


1 Comment

Anyone?  Please?  I've run out of things to check :(

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