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[Unity/Android] Detect connection state to GS on device

Hello,


When app is suspended when does GS disconnect?

How can I configure how long is this time out?

How can I detect that it is happening? It seems that it should be

`GameSparks.Core.GS.Instance.Available`

but it is always true when I switch back to our app (even if very long time has passed since suspended)


Evgeni

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