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Save and Load player data

I am wanting to know if i can use game sparks only for the saving and loading of the player data in unreal engine 4.. I want to use the client - server networking in unreal and then save and load the clients data through gamesparks.


I am just wanting to save Player money, Player Hunger, Player Thirst, and possibly the player house as in the items that are inside the player house.

And still no one replied to this :(

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