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Save and Load player data

I am wanting to know if i can use game sparks only for the saving and loading of the player data in unreal engine 4.. I want to use the client - server networking in unreal and then save and load the clients data through gamesparks.

And still no one replied to this :(

I am just wanting to save Player money, Player Hunger, Player Thirst, and possibly the player house as in the items that are inside the player house.

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