I simply can't figure out how to send arrays of objects from UE4 to GameSparks using Blueprints.
The format I need to receive is:
Would you mind to elaborate better on how to achieve this? Have both `userId`s and `score`s in hand.
Furthermore, couldn't find any documentation regarding the CreateGameSparksRequestArray. Could someone point me in the right direction?
have you managed to figure out how to do it?