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How can I connect Custom Data with a Player ?

Hi, my name is Víctor and I've created a Custom Data type named "Pet" for my game.


The objective is to relate multiple "pets" to a player and I'm wondering the best way to do it.


At the university we learned Relational DataBases but GameSparks implementation is NoSql I guess so the idea I got is to create an attribute named "userID" in 'Pet' class but maybe there are better ways to do this...


Any idea plis ? I know that GameSparks gives you a Player class in System Collection so I can create private data and put all the pets of the player in a JSON, is a good idea ? There will be no problems with the dimensions of the data if a player have hundreds of pets ?

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1 Comment

Hi Victor,


You should find this guide on updating game data documents quite useful. Please read through it and let us know if you have any further questions.


Regards,

Liam

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