we are currently working on using GS for our multiplayer matchmaking and I wanted to ask for details in how you deal with geographical distance in your behind the scenes matchmaking code!?
I had a reply here from a GS staffer who when I asked about ping, said that Gamesparks already uses distance as a weighting.
But I would really love some more detailed info in how you use that and how you calculate with it?
Fredrik Sundqvist
Hello,
we are currently working on using GS for our multiplayer matchmaking and I wanted to ask for details in how you deal with geographical distance in your behind the scenes matchmaking code!?
I had a reply here from a GS staffer who when I asked about ping, said that Gamesparks already uses distance as a weighting.
But I would really love some more detailed info in how you use that and how you calculate with it?
Cheers
Fredrik