I'm new to GameSparks but really curious and eager to learn. However, looking at the examples and tutorials, I noticed that they seem to be tied to Unity or some other engine I don't use and tend to be advanced rather than simple. I would really love to go through an example that is very basic, very minimal, and engine-independent.
I'm familiar and comfortable with Steam, with functions like SteamNetworking()->SendP2PPacket (and have made some mini games using this) and would love a simple example that sends data back and forth between the GameSparks server and one or more players, preferably structs. Is something like this available right now?
I haven't downloaded the SDK yet but that's next and maybe there will be an example there that will cover this. If so, please feel free to disregard.