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The Apple servers failed to verify the receipt (IOSBuyGoodsRequest)

Hello,


I am unable to verify receipts from my sandbox iOS purchases ( verificationError 2).

I am trying to buy a currency pack virtual good that will give the player 300 of currency1.

My gameSparks project is not live.

I am using Unity and I am sending through my PurchasedProduct.receipt.


 Request:

GS: SEND:{"@class":".IOSBuyGoodsRequest","receipt":"{\"Store\":\"AppleAppStore\",\"TransactionID\":\"1000000377698000\",\"Payload\":\"MIIT4AYJKoZIhvcNAQcCoIIT0TCCE80CAQExCzAJBgUrDgMCGgUAMIIDgQYJKoZIhvcNAQcBoIIDcgSCA24xggNqMAoCAQgCAQEEAhYAMAoCARQCAQEEAgwAMAsCAQECAQEEAwIBADALAgEDAgEBBAMMATAwCwIBCwIBAQQDAgEAMAsCAQ8CAQEEAwIBADALAgEQAgEBBAMCAQAwCwIBGQIBAQQDAgEDMAwCAQoCAQEEBBYCNCswDAIBDgIBAQQEAgIAojANAgENAgEBBAUCAwGufTANAgETAgEBBAUMAzEuMDAOAgEJAgEBBAYCBFAyNTAwGAIBBAIBAgQQ8V7AAha1EW2MGfesFKR7wjAbAgEAAgEBBBMMEVByb2R1Y3Rpb25TYW5kYm94MBwCAQUCAQEEFGLpeu5EdNNuaBf3IDw6jOvSN9aFMB4CAQwCAQEEFhYUMjAxOC0wMi0yMVQxNjoyNDo0M1owHgIBEgIBAQQWFhQyMDEzLTA4LTAxVDA3OjAwOjAwWjAhAgECAgEBBBkMF2NvbS53YXJkdWNrcy5zaWRla2lja2FyMFMCAQYCAQEESwVZuFspdxs/IgSu1GHqjddYtIV93pfXqDUOWRx90RBz+8sIi19Esk/9ZnXWai5DcbujL1l7OjtedOOive8P9XV27XBbwwp2ug9tXzBTAgEHAgEBBEvHS8jvXQToDRbiMYgjE61FsG9/UTiIOCehJT14EAjHT2IkgaQ+jWHLdJf80bk1nJi8dm18pnPGAO4xu0B0hmg0kYizIhJWCc352hYwggFUAgERAgEBBIIBSjGCAUYwCwICBqwCAQEEAhYAMAsCAgatAgEBBAIMADALAgIGsAIBAQQCFgAwCwICBrICAQEEAgwAMAsCAgazAgEBBAIMADALAgIGtAIBAQQCDAAwCwICBrUCAQEEAgwAMAsCAga2AgEBBAIMADAMAgIGpQIBAQQDAgEBMAwCAgarAgEBBAMCAQEwDAICBq4CAQEEAwIBADAMAgIGrwIBAQQDAgEAMAwCAgaxAgEBBAMCAQAwGgICBqYCAQEEEQwPQ1VSUkVOQ1lfUEFDS18xMBsCAganAgEBBBIMEDEwMDAwMDAzNzc2OTgwMDAwGwICBqkCAQEEEgwQMTAwMDAwMDM3NzY5ODAwMDAfAgIGqAIBAQQWFhQyMDE4LTAyLTIxVDE2OjI0OjQzWjAfAgIGqgIBAQQWFhQyMDE4LTAyLTIxVDE2OjI0OjQzWqCCDmUwggV8MIIEZKADAgECAggO61eH554JjTANBgkqhkiG9w0BAQUFADCBljELMAkGA1UEBhMCVVMxEzARBgNVBAoMCkFwcGxlIEluYy4xLDAqBgNVBA...

 

Response:

GS: RECV:{"@class":".BuyVirtualGoodResponse","error":{"storeError":"status was: 21002","verificationError":"2"},"requestId":"636548270840686590_2"}

 

Any ideas?


Thanks


I got it to work, you only need to send the Payload to GameSparks.

Hi Nikki,


Glad to hear you got it to work. Let us know if you need anything else.


Regards,

Liam

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