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get player is online


 I want to know when a user is online,

what happens to me is that it detects me well the first time, but it is not updated,

if the friend closes the game he keeps telling me that he is connected,

I call an event every 5 seconds


var Id = Spark.getData().ID;

var friendPlayer = Spark.loadPlayer(Id.toUpperCase());

var friendOnline = friendPlayer.isOnline();


var currentOnline = {

    "online" : friendOnline,


Spark.setScriptData("ONLINEPLAYER", currentOnline);



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