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Authentication

We are building a game using the Corona Gamesparks plugin.


I built a login screen using username/password + facebook sso auth. All works great except when doing gamesparks requests - after suspending/resuming or restarting the app - I get "error":{"authentication":"NOTAUTHORIZED"}.


Do I have to manually re-authenticate when the app re-launches? I read that the auth token doesn't expire, so I thought that the plugin would handle this automatically.


Also if the user switches account, do I need to tell gamesparks to sign out (and how?)... or is it enough just to sign in with another account?


Thanks, Jacob 

1 Comment

Adding this call after initializing gamesparks seems to fix the problem:


gs.setAuthToken(authToken)


I would still like to know: if the user switches account, do I need to tell gamesparks to sign out (and how?)... or is it enough just to sign in with another account?

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