I'm trying to follow along with the Unity authentication tutorial (https://docs.gamesparks.com/getting-started/using-authentication/unity-authentication.html), but I'm having some trouble. It seems that a lot of the code has been deprecated and I'm getting compile errors when I try to open the example project in Unity 2017.1.1
One error for example:
Assets/GameSparks/Editor/GameSparksRestWindow.cs(26,20): error CS0117: `UnityEditor.PlayerSettings' does not contain a definition for `Metro'
I'm just starting out with Gamesparks so I'm not sure what the source of the problem is exactly. Any help would be great.
The SDK may need to be updated in this example project. Let me look into that and get back to you.
Can you send us on an example or screenshot of our class and the errors.
I can confirm this tutorial has not been affected by any SDK updates and authentication will work as is detailed in the tutorial so we'll help you figure out what the problem is if you send on some examples.
Sure, here is a screenshot of the editor when I open the project.
I also get the following dialog windows while opening the project:
Thanks a lot!