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Can I get ping to filter P2P matchmaking!?


I am considering using Gamesparks for matchmaking for my Unreal two player P2P game but can't find any information on if this is possible with GS!?

Is there a way to ping between logged in players?



1 Comment

Hi Fredrik, 

GameSparks already matches based on location to determine the most suitable connections in terms of connection health. Players will firstly be matched according to region, then according to the criteria you define. 

Happy to help - Patrick. 

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