I'm following the getting started tutorials for Unity and the Player Registration one shows how and where to put the Manager script but does not show where to put the RegisterPlayer script, nor is it in the SDK. I downloaded it but I still don't know where to actually put it so it runs. Any help would be appreciated.
Best Answer
C
Customer Support
said
over 5 years ago
Hi Brian,
It's not part of the SDK itself its part of the Unity Authentication example project which is located here in our documentation.
If you look at the "AuthenticationScene" within that project you'll see the "RegisterPlayer_SampleScript" is attached to the RegisterPlayer_Canvas. It just needs to be attached to an object in the scene that it's required for in your game. Let us know if you have any further questions.
Regards,
Liam
B
Brian Holland
said
over 5 years ago
I must be missing something somewhere. I downloaded and imported the entire SDK but there's no AuthenticationScene or RegisterPlayer_Canvas anywhere in the Gamesparks Assets.
Customer Support
said
over 5 years ago
Answer
Hi Brian,
It's not part of the SDK itself its part of the Unity Authentication example project which is located here in our documentation.
Regards,
Liam
B
Brian Holland
said
over 5 years ago
AAH now i think i understand, thanks! That tutorial isn't very clear, but I'm getting there.
Brian Holland
I'm following the getting started tutorials for Unity and the Player Registration one shows how and where to put the Manager script but does not show where to put the RegisterPlayer script, nor is it in the SDK. I downloaded it but I still don't know where to actually put it so it runs. Any help would be appreciated.
Hi Brian,
It's not part of the SDK itself its part of the Unity Authentication example project which is located here in our documentation.
Regards,
Liam
- Oldest First
- Popular
- Newest First
Sorted by Oldest FirstCustomer Support
Hi Brian,
If you look at the "AuthenticationScene" within that project you'll see the "RegisterPlayer_SampleScript" is attached to the RegisterPlayer_Canvas. It just needs to be attached to an object in the scene that it's required for in your game. Let us know if you have any further questions.
Regards,
Liam
Brian Holland
Customer Support
Hi Brian,
It's not part of the SDK itself its part of the Unity Authentication example project which is located here in our documentation.
Regards,
Liam
Brian Holland
-
Documentation Notes
-
Design issues with user events
-
Using NoSQL
-
Runtime Collections vs Metadata Collections
-
Anonymous authentication from browser app
-
Modules
-
Movement With Unity
-
Problem with url parameters for downloadables
-
Querying NoSql GameSparks database
-
Challenge accesType
See all 2487 topics