i have a match where no more than 6 players can be added. how to do that?
moreover, I want the user to set max.player number before starting the match. how to collect the max player value from user side and feed into match making system?
Best Answer
C
Customer Support
said
over 3 years ago
Hi Ahsan,
You are on to the right idea, one way to approach your problem would be through the use of multiple matches
with the different valid increments of max players you want to allow the client to specify and then have the different 'match' short codes linked to the corresponding UI on the clients end. This would allow the client to select the max number of players they want to play with.
Please note that a player who has chosen a match with a maximum of 4 people will not be matched with someone who has chosen a maximum of 6 as they have created different match criteria,
only someone who has chosen to match with 4 will be matched with a player who has chosen the same criteria.
i have put desired player number to max player field. it is now limiting player number. but the problem is that it is no more allowing to start more than 1 match. so rest of my testers are not getting any "match found message". what to do?
Customer Support
said
over 3 years ago
Answer
Hi Ahsan,
You are on to the right idea, one way to approach your problem would be through the use of multiple matches
with the different valid increments of max players you want to allow the client to specify and then have the different 'match' short codes linked to the corresponding UI on the clients end. This would allow the client to select the max number of players they want to play with.
Please note that a player who has chosen a match with a maximum of 4 people will not be matched with someone who has chosen a maximum of 6 as they have created different match criteria,
only someone who has chosen to match with 4 will be matched with a player who has chosen the same criteria.
Let me know if you have further questions.
Regards
Ronan
a
ahsan muzaheed
said
over 3 years ago
hmm. basically it means that player cannot choose how many player can be available in a match. but he have the choice to choose which match he want to play.
on the devloper side, developer have to create 100 'match' short codes to provide the option to invite random number of player in the range of 2 to 100 .
right ?
Customer Support
said
over 3 years ago
Thats right. You could setup multiple matches with the same config, but different min/max values depending on which they want to join.
ahsan muzaheed
i have a match where no more than 6 players can be added.
how to do that?
moreover, I want the user to set max.player number before starting the match. how to collect the max player value from user side and feed into match making system?
Hi Ahsan,
You are on to the right idea, one way to approach your problem would be through the use of multiple matches with the different valid increments of max players you want to allow the client to specify and then have the different 'match' short codes linked to the corresponding UI on the clients end. This would allow the client to select the max number of players they want to play with.
Please note that a player who has chosen a match with a maximum of 4 people will not be matched with someone who has chosen a maximum of 6 as they have created different match criteria, only someone who has chosen to match with 4 will be matched with a player who has chosen the same criteria.
Let me know if you have further questions.
Regards
Ronan
- Oldest First
- Popular
- Newest First
Sorted by Oldest Firstahsan muzaheed
i have put desired player number to max player field. it is now limiting player number.
but the problem is that it is no more allowing to start more than 1 match.
so rest of my testers are not getting any "match found message".
what to do?
Customer Support
Hi Ahsan,
You are on to the right idea, one way to approach your problem would be through the use of multiple matches with the different valid increments of max players you want to allow the client to specify and then have the different 'match' short codes linked to the corresponding UI on the clients end. This would allow the client to select the max number of players they want to play with.
Please note that a player who has chosen a match with a maximum of 4 people will not be matched with someone who has chosen a maximum of 6 as they have created different match criteria, only someone who has chosen to match with 4 will be matched with a player who has chosen the same criteria.
Let me know if you have further questions.
Regards
Ronan
ahsan muzaheed
hmm.
basically it means that player cannot choose how many player can be available in a match.
but he have the choice to choose which match he want to play.
on the devloper side, developer have to create 100 'match' short codes to provide the option to invite random number of player in the range of 2 to 100 .
right ?
Customer Support
-
Documentation Notes
-
Design issues with user events
-
Using NoSQL
-
Runtime Collections vs Metadata Collections
-
Anonymous authentication from browser app
-
Modules
-
Movement With Unity
-
Problem with url parameters for downloadables
-
Querying NoSql GameSparks database
-
Challenge accesType
See all 2486 topics