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Best approach for time-based games like Travian, Tribal Wars?

 Hi,


as the topic title describe, i really want to know the best approach or way for making these kind of games and if there is a tutorial i will be appreciated.


Hi Mohammad,


Unfortunately we don't have a tutorial on how you can setup a game like Travian or Tribal Wars but if you've specific questions; regarding particular elements or mechanics we are more than happy to help. Is there any particular elements about a time based mechanic that you're running into trouble with? Some of our documentation may also be able to help guide you in the right direction on this such as Scheduling Cloud Code for instance (https://docs.gamesparks.com/tutorials/cloud-code-and-the-test-harness/scheduling-cloud-code.htmlI hope this helps.


Kind regards,

 - Steve


Hi Steve,
and thank you for your reply, it can't be helped if there is no tutorial right now, i think your advice will be a good for start.

 

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