I'm a Unity user, and I was wondering what can be done in GameSparks without the need to use UnityNetworking or Photon.
Only Turn-Based games, or can we make Real-time games aswell? Does GameSparks have their own servers? Costs.. etc...
I've tryed another company's platform (PlayFab) , and i know matchmaking can be done without the need of photon , and we can upload our own servers and they'll host it.
Unfourtunatly their documentation is not very "Starter Friendly" , and Looking through your documentation I think you guys have a better learning curve for backend starters like me.
I haven't found any vídeo tutorials though. If there are any basic tutorials feel free to point those out :)
1 Comment
F
Flávio Correia
said
over 5 years ago
I can't edit topic and forgot to ask.
We can only implement 1vs1 PvP multiplayer. Or is it possible aswell to create a room were user can enter and battle each other, like Agar.io for exemple, or even 2v2 3v3 battles.
Flávio Correia
Hello there, I'm new to Gamesparks.
I'm a Unity user, and I was wondering what can be done in GameSparks without the need to use UnityNetworking or Photon.
Only Turn-Based games, or can we make Real-time games aswell?
Does GameSparks have their own servers? Costs.. etc...
I've tryed another company's platform (PlayFab) , and i know matchmaking can be done without the need of photon , and we can upload our own servers and they'll host it.
Unfourtunatly their documentation is not very "Starter Friendly" , and Looking through your documentation I think you guys have a better learning curve for backend starters like me.
I haven't found any vídeo tutorials though. If there are any basic tutorials feel free to point those out :)