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logging out also doing Disconnect!!! is it normal ?

in ue4 whenever I am calling LogOut node it actually does logging out but then it also Create a new connection. I believe during logout it actually also calling Disconnect() which is obviously causing to "Create new connection "

is this normal behaviour?
if so then how to figure out which disconnect is happening for what reason. because inside  OnGameSparksAvailableDelegate we need to figure out a reliable way to determine the cause of disconnecting.

here is ue4 log:

 

UGameSparksModuleLog:Warning: GameSparks::Logout
UGameSparksModuleLog:Warning: GameSparks::GameSparksAvailable_Static
UGameSparksModuleLog: Create new connection
UGameSparksModuleLog: Create new connection

UGameSparksModuleLog: WebSocket closed
UGameSparksModuleLog: WebSocket closed
UGameSparksModuleLog: WebSocket callback: {"@class":".AuthenticatedConnectResponse","nonce":"db3105d8-6b95-4622-ade1-7f62fc2cf212","requestId":"0"}
UGameSparksModuleLog: WebSocket callback: {"@class":".AuthenticatedConnectResponse","nonce":"db3105d8-6b95-4622-ade1-7f62fc2cf212","requestId":"0"}
UGameSparksModuleLog: Handle authentication connect response with immediate handshake
UGameSparksModuleLog: Handle authentication connect response with immediate handshake

 


1 Comment

back to this issue again. is it normal behaviour from game spark  that it will disconnect and auto-reconnect upon logging out?

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