I got a strange thing going on with GameSparks. I'm using your Plugin, despite the fact that I changed the "SceneComponent" to a "UObject", cause there is zero need for this to be a SceneComponent (ActorComponent would be the choice here) AND I want to have this in my GameInstance, so I made it a UObject.
After packaging and starting the Server on my own PC, everything works fine. Uploading the same files to the AWS GameLift Servers spams my log with this:
[2017.05.06-17.32.28:929][ 0]UGameSparksModuleLog: Received websocket error: X509 - Certificate verification failed, e.g. CRL, CA or signature check failed
[2017.05.06-17.32.28:930][ 0]UGameSparksModuleLog: Got websocket error. Please make sure, that you've setup you credentials.
[2017.05.06-17.32.28:930][ 0]UGameSparksModuleLog: Backing off for one seconds
[2017.05.06-17.32.29:958][ 31]UGameSparksModuleLog: Create new connection
And it doesn't stop. What causes this and how can I fix this?
The steps are in Cedric's reply. Visiting the GameSparks.com page installs the certificates, also using the console command :
"certmgr /add addtrustexternalcaroot.crt"
Will get it to work.
Thanks Omar, but bare with me a little. Where can i download this addtrustexternalcaroot.crt certificate from?
I'm not an expert on Gamelift so I can't give you crystal clear info I'm afraid. However I did manage to find this from the Gamelift forum with the same issue raised by eXi:
"Given the cert chain for gamesparks.com it looks like they're(GameSparks) using Comodo. They provide their certificate chains for download here:
You could try downloading the certs (I'm guessing ComodoSSL) and installing them with certmgr in the install.bat.
Is this enough to help you?