I set my real-time, drop-in, drop-out match to have max players of 12.
However, as players leave and different players join, they get higher and higher peer ids.
Is there a hard-limit on how high a peer id can go?
I am sending the peer ids to the client every game tick and need to know this so I know how to serialize the peer id properly.
Apps4Life, LLC
I set my real-time, drop-in, drop-out match to have max players of 12.
However, as players leave and different players join, they get higher and higher peer ids.
Is there a hard-limit on how high a peer id can go?
I am sending the peer ids to the client every game tick and need to know this so I know how to serialize the peer id properly.