When I push a new Snapshot to production for a real-time game, are players still able to join existing games that are running the old script?
If so, couldn't those scripts run indefinitely in a drop-in drop-out match, until everyone leaves?
Why not just disallow new from joining the old? easy enough to check
Apps4Life, LLC
When I push a new Snapshot to production for a real-time game, are players still able to join existing games that are running the old script?
If so, couldn't those scripts run indefinitely in a drop-in drop-out match, until everyone leaves?