I'm starting to implement leaderboards to my game.
I learned how to create them and retrieve them, including partioned leaderboards.
Now i'm trying to retrieve from double partioned leaderboards, let me explain...
example (race game):
I have a leaderboard that stores time and carname.
So the player gets a good time and submits the time + carname to the leaderboard. This seems to post well.
Now i want to retrieve this info (in unity) wit:
new GameSparks.Api.Requests.LeaderboardDataRequest().SetLeaderboardShortCode("leaderBoard.track.01.car.Delorean").SetEntryCount(100).Send((response) => {}
I figured this would retrieve the leaderboard from track:01 and Car: Delorean.
So basicly: a leaderboard from Deloreans on track 01.
Now this seems not to work because i'm getting a leaderboardShortcode: INVALID.
ward dewaele
Hi,
I'm starting to implement leaderboards to my game.
I learned how to create them and retrieve them, including partioned leaderboards.
Now i'm trying to retrieve from double partioned leaderboards, let me explain...
example (race game):
I have a leaderboard that stores time and carname.
So the player gets a good time and submits the time + carname to the leaderboard. This seems to post well.
Now i want to retrieve this info (in unity) wit:
new GameSparks.Api.Requests.LeaderboardDataRequest().SetLeaderboardShortCode("leaderBoard.track.01.car.Delorean").SetEntryCount(100).Send((response) => {}
I figured this would retrieve the leaderboard from track:01 and Car: Delorean.
So basicly: a leaderboard from Deloreans on track 01.
Now this seems not to work because i'm getting a leaderboardShortcode: INVALID.
Can anyone please tell me how to do this ?
It was a mistake on my end.
ward dewaele
It was a mistake on my end.
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