Sign In Register

How can we help you today?

Start a new topic

UE4 SendFriendMessageRequest data type

In the documentation, the data type for the friendIds is String:


image

But in the Blueprint editor, the data type is specified by the Game Sparks Request Array:


image


Is this not a mistake?


It is not advisable to submit to the node Friends ids




You know how to achive all leaderboards ?

I think it's the same way :D

It's little bit complicated,but when you figure out,everything works fine.

image


With the help of a more complex method, this was decided earlier. I just wrote this topic so that BP  would match the documentation.

String[] means array of string so have you tried to use an array with a single string in it?

Game Sparks Request Array - it's not at - StringArray

image


Login to post a comment