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UE4 SendFriendMessageRequest data type

In the documentation, the data type for the friendIds is String:


But in the Blueprint editor, the data type is specified by the Game Sparks Request Array:


Is this not a mistake?

It is not advisable to submit to the node Friends ids

String[] means array of string so have you tried to use an array with a single string in it?

Game Sparks Request Array - it's not at - StringArray


You know how to achive all leaderboards ?

I think it's the same way :D

It's little bit complicated,but when you figure out,everything works fine.


With the help of a more complex method, this was decided earlier. I just wrote this topic so that BP  would match the documentation.

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