does anybody can tell me how i can save time6 I built a countdown timer that gives life when the time is over and the timer starts when the user is game over, now id like to save it here but i dont know how.. thanks!
Best Answer
C
Customer Support
said
almost 6 years ago
Hi Marc
The code you want to run at the scheduled time should be put in a module.
And the call to set up the scheduler can be put in any event.
This guide will tell you how to set up everything.
You could use our SparkScheduler to do this. We have more details on it in our documentation. If you encounter any issues trying to implement it please let us know.
Regards,
VInnie
1 person likes this
M
Marc Cournoyer
said
almost 6 years ago
what i read in the exemple of the documentation is what i have to write in the cloud code or inside unity?
Customer Support
said
almost 6 years ago
Hi Marc
SparkScheduler is part of GameSparks cloud code features, so can only be used in cloud code.
Regards
Katie
M
Marc Cournoyer
said
almost 6 years ago
ok and should i build a script only for the scheduler or if i can put it together with my other saved datas?
Customer Support
said
almost 6 years ago
Answer
Hi Marc
The code you want to run at the scheduled time should be put in a module.
And the call to set up the scheduler can be put in any event.
This guide will tell you how to set up everything.
Regards
Katie
M
Marc Cournoyer
said
almost 6 years ago
thanks!
M
Marc Cournoyer
said
almost 6 years ago
And how can i call it from unity in c#?? there's no documentation for this...
Marc Cournoyer
does anybody can tell me how i can save time6 I built a countdown timer that gives life when the time is over and the timer starts when the user is game over, now id like to save it here but i dont know how.. thanks!
Hi Marc
The code you want to run at the scheduled time should be put in a module.
And the call to set up the scheduler can be put in any event.
This guide will tell you how to set up everything.
Regards
Katie
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Sorted by Oldest FirstCustomer Support
Hi Marc,
You could use our SparkScheduler to do this. We have more details on it in our documentation. If you encounter any issues trying to implement it please let us know.
Regards,
VInnie
1 person likes this
Marc Cournoyer
what i read in the exemple of the documentation is what i have to write in the cloud code or inside unity?
Customer Support
Hi Marc
SparkScheduler is part of GameSparks cloud code features, so can only be used in cloud code.
Regards
Katie
Marc Cournoyer
ok and should i build a script only for the scheduler or if i can put it together with my other saved datas?
Customer Support
Hi Marc
The code you want to run at the scheduled time should be put in a module.
And the call to set up the scheduler can be put in any event.
This guide will tell you how to set up everything.
Regards
Katie
Marc Cournoyer
thanks!
Marc Cournoyer
And how can i call it from unity in c#?? there's no documentation for this...
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