Hi we are creating a fast paced multiplayer game.
We would need some server side checks to avoid cheating from client as much as possible.
Does Gamesparks support that?
Or we need to go for a fully custom game server and then link it to gamesparks?
Gamesparks cloud code is designed to put any authoritative logic you would want server-side...
shubham garg
Hi we are creating a fast paced multiplayer game.
We would need some server side checks to avoid cheating from client as much as possible.
Does Gamesparks support that?
Or we need to go for a fully custom game server and then link it to gamesparks?
Gamesparks cloud code is designed to put any authoritative logic you would want server-side...
Jeff Amiel
Gamesparks cloud code is designed to put any authoritative logic you would want server-side...
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