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Does ListGameFriendsRequest has a cache?

Hi guys,

I found a problem with ListGameFriendsRequest. After user has registered to the game by Facebook Connect, I want to give his/her Facebook friends an extra virtual good. I noticed that I don't have that player in my list after it joined, he appeared on the list when I did the request after a couple minutes. Probably there's a cache or delay in GameSparks for it.

Is there any way to make it faster or should I check that f.e. every five minutes?

Many thanks,


1 Comment

Hi Marek,

This is being handled in your ticket.



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