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How to kill a runaway script?

Hello


I've just accidentally created an RT script with an infinite loop.

Is there a way to kill it?

Same question for a regular script, too (though that hadn't happened yet).


Hi Christian bontas, 


You can use Spark.Exit to terminate scripts. 


Does this answer your question? 

Best Regards, Patrick. 

Hello


No, that's not what I meant.

In an RT script, I've had a bug that created an infinite loop.

For a while after, the script kept running, spewing thousands of errors in realtime.log, like this:


{ "_id": { "$oid": "58824e9f23791d04bdffb5b0" }, "server": "gsp-aeu-rt03", "rtSessionId": "58824d3008987a04b7e40470", "port": 5150, "level": "FATAL", "line": 301, "source": "pvpSetup.js", "message": "Callback", "connectedPlayers": {} }


When such a thing happens, is there a way to manually stop the runaway script instance?

Hello


Any news on this?

Hi Cristian,


We're looking into this for you. We'll get back to you with an update soon.


Regards,

Liam

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