Sign In Register

How can we help you today?

Start a new topic
Answered

Matchmaking Request when player is not connected

I am making an asynchronous turn based game so I would like a matchmaking request to persist even after the user disconnects as there is no need for both players to be online at the same time. Is there any way to do this?


Best Answer

Hi Jaayden,


Our MatchMakingRequest requires players to be online to be matched. Creating a challenge with a CreateChallengeRequest and then allowing a player to find them with a FindChallengeRequest would likely be the way to go here. You could add a player to a match in Cloud Code using SparkMatch but a player can't be part of the match making process if offline I'm afraid.


Regards,

Liam



1 Comment

Answer

Hi Jaayden,


Our MatchMakingRequest requires players to be online to be matched. Creating a challenge with a CreateChallengeRequest and then allowing a player to find them with a FindChallengeRequest would likely be the way to go here. You could add a player to a match in Cloud Code using SparkMatch but a player can't be part of the match making process if offline I'm afraid.


Regards,

Liam



Login to post a comment