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Path parameter for Custom Callback Urls

Im trying to implement Photon Realtime webhooks with GS so I can handle certain things with Cloud Script the problem is Photon webhook have a single base url which is called with a path for example:




Right now there is now way to know the path "/GameCreate" so there is now way to handle each case.

I would not be even using Photon if the GS Real Time service would support webgl :)

2 people like this idea

For another service, I need to be able to read the url slash parameters on a GameSparks callback. Is there now a way to do so?


 I'm looking for the same solution. How can you solve this issue? 

1 person likes this

Hi Hjupter,

I know you made some progress on this in your ticket so we'll continue the discussion there.



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