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ScriptData Character encoding in Unreal Engine


I've been browsing around for a while and found nothing to answer my question, but sorry if I missed something.

So here is my problem :

I have data in my unreal engine project which may have accents (french here). When I update the data, it get uploaded to my GameSparks database. This seems to works perfectly fine.

When I go to the NoSQL database of my project, everything seems to be stored correctly, with accents.

Then, I need to get some of this data updated when different players access and modify it.

I have some events set in the "Cloud Code", which get the right data and send it to UE when needed.

When I execute the requests in the Test Harness, the returned JSON seems perfectly fine.

But, when in UE I ask for my GS ScriptData, all accents are replaced by «??», which is problematic.

I think it comes from UE, probably the GS SDK, since everything else seems to work as expected.

Any idea on how to fix this ?

Thanks in advance !

Hello everyone, 

I'm sorry to insist but this is very important to me, and would love some help on this ! I really don't know how to fix this...

Thanks in advance.

Hi James, 

We are investigating the issue for you. Apologies on the delay. 

Best Regards, Patrick. 

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