Hi One More Turn,
What logs exactly are you having an issue with ? Can you let me know the game and the name of the event your are using and I'll take a closer look at this for you.
Thanks,
Liam
Its my alpha game and I used the function "stringifyThis" in a few scripts to return a string of various json objects when debugging.
One More Turn
I've been debugging how long it takes my challenge.SetScriptData to apply on an object and its kind of a big process in the debug collection cleaning up the logs.
Is there a way to have JSON.stringify return a formatted value along with replacing the "\" before every quotation mark?