The reason I ask this is for games (like mine) that have the option of bots.
I make my multiplayer games have bots for testing and so that when a player wants to play a game with another person, they can still play while waiting for them.
When another player comes along, they can either replace the bot or be a supplement to the game.
Now I can imagine that matches and challenges can't / should not have a maximum of 1 but a minimum would be nice
I got this,too.
You can use Global MatchNotFoundMessage , set error to stop the message sent to players.
Then send MatchmakingRequest in cloud code for you BOT players and real players, a immediate match created.