Let's say I have two types of players (based on value in player scriptData) then I only want to match against players of A DIFFERENT TYPE.
E.g. I have player types Boys and Girls and I only want to have matches of Boys vs Girls, not Boys vs Boys or Girls vs Girls.
Thanks for the request, I'll pass it on to the dev team. Have you tried to implement a system for doing this in Cloud Code yourself ?
To be honest, I haven't. Do you think something like this should be possible to do in cloud code? I have thought about something primitive like have the matchmaking engine come up with a match, then do a post-check to see if the player types are different and if not, try another matchmaking request. However, this feels awfully inefficient.