How to update an boolean array on the server every second and send the updated elements to all the players in the match (~30 players)
H
Himanshu Jain
started a topic
almost 5 years ago
Hi,
I am working on a multiplayer where each match contains around 35-40 players. Players can enter/exit at any time. I have to maintain a 2d boolean array on the server which gets updated every second ( may depend on the no of players in the game). The updated array values are then sent to all the players in the game. The bool values are modified by the player itself. How can i achieve this functionality using Gamespark realtime services.
1 person has this question
1 Comment
Customer Support
said
over 4 years ago
As mentioned in the other post, this has been taken to the ticket system.
Himanshu Jain
Hi,
I am working on a multiplayer where each match contains around 35-40 players. Players can enter/exit at any time. I have to maintain a 2d boolean array on the server which gets updated every second ( may depend on the no of players in the game). The updated array values are then sent to all the players in the game. The bool values are modified by the player itself. How can i achieve this functionality using Gamespark realtime services.
1 person has this question