How can I push rather than pull challenge notification?
O
Ondrej Tokar
started a topic
over 6 years ago
I want a player that is challenged to receive a popup message right away rather then just query list of active challenges every few seconds. How can I achieve that? Some standard way of doing it?
many thanks for a guidance, it helped a lot. Just a little question on top of that. Do I need to setup a push notification for all the platforms like Android, iOS and Windows to be able to use GameSparks messages?
Thank you,
Ondrej
Customer Support
said
about 6 years ago
Hey Ondrej,
You only need to setup push notifications if you want to get a push to the device. In script, you can just use a message listener to detect the socket-message.
Ondrej Tokar
I want a player that is challenged to receive a popup message right away rather then just query list of active challenges every few seconds. How can I achieve that? Some standard way of doing it?
Many thanks
Hi Ondrej,
Here is some documentation on using Push:
https://docs.gamesparks.net/howtos/push-notifications/android-push-notifications
https://docs.gamesparks.net/howtos/push-notifications/how-to-configure-ios-push-notifications
Also check out our docs on Messages:
https://docs.gamesparks.net/developer-portal/notifications
Thanks,
Oisin
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Sorted by Oldest FirstCustomer Support
Hi Ondrej,
Here is some documentation on using Push:
https://docs.gamesparks.net/howtos/push-notifications/android-push-notifications
https://docs.gamesparks.net/howtos/push-notifications/how-to-configure-ios-push-notifications
Also check out our docs on Messages:
https://docs.gamesparks.net/developer-portal/notifications
Thanks,
Oisin
Ondrej Tokar
Hi Oisin,
many thanks for a guidance, it helped a lot. Just a little question on top of that. Do I need to setup a push notification for all the platforms like Android, iOS and Windows to be able to use GameSparks messages?
Thank you,
Ondrej
Customer Support
You only need to setup push notifications if you want to get a push to the device.
In script, you can just use a message listener to detect the socket-message.
Sean
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