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LoginManager/ APIManager

I'm new here, and trying to learn how to use GameSparks since Parse is going down. I'm now starting the Leaderboards tutorial for Unity. But I noticed that the tutorial is not updated, a lot of scripts are not supported by the LATEST FACEBOOK SDK. I've used 

FB.LogInWithReadPermissions();

  for FB.Login() but my problem is, what is the callback that I'm going to use replacing "FBResult"?

Thanks for your help!


Best Answer
Hey Guys,

I you check out the tips&tricks section of the forums you should see a temporary link to our new docs. It might be a few days before this is updated onto the docs-site as we are currently in the process of revamping our docs site, so until then it will be available here.

 

Thanks,
Sean

 


Hey,

You need to call FB.LoginWithReadPermissions ( List<string>(){"email"}, facebookAuthCallback);
then add a method for the call be, like private void facebookAuthCallback(ILoginResult), where you can get the access token, etc. Hope this helps :)

-Ali

 

Tutorial and documentation are outdated! I can say that the new comers will come and go real fast because of those.

Answer
Hey Guys,

I you check out the tips&tricks section of the forums you should see a temporary link to our new docs. It might be a few days before this is updated onto the docs-site as we are currently in the process of revamping our docs site, so until then it will be available here.

 

Thanks,
Sean

 

Thanks for your replies. I'll check it out

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