I know it is possible to export the cloud code, however we have developed a framework inside of a game and would like to use it as a basis for a new project. Is there a simple way to export the game settings (configurator settings) so that we don't have to set it up by hand?
Thanks,
Best Answer
A
Ali Abdul-Karim
said
almost 5 years ago
Hey,
You can copy your current games config(includes cloud code, etc) into a new game if you take a snapshot of it and copy it. If I didn't misunderstand the question, https://docs.gamesparks.net/howtos/versioning-and-publishing and https://docs.gamesparks.net/tutorials/multi-stage-publishing are what you are looking for :).
-Ali
1 Comment
A
Ali Abdul-Karim
said
almost 5 years ago
Answer
Hey,
You can copy your current games config(includes cloud code, etc) into a new game if you take a snapshot of it and copy it. If I didn't misunderstand the question, https://docs.gamesparks.net/howtos/versioning-and-publishing and https://docs.gamesparks.net/tutorials/multi-stage-publishing are what you are looking for :).
Devon Klompmaker
I know it is possible to export the cloud code, however we have developed a framework inside of a game and would like to use it as a basis for a new project. Is there a simple way to export the game settings (configurator settings) so that we don't have to set it up by hand?
Thanks,
You can copy your current games config(includes cloud code, etc) into a new game if you take a snapshot of it and copy it. If I didn't misunderstand the question, https://docs.gamesparks.net/howtos/versioning-and-publishing and https://docs.gamesparks.net/tutorials/multi-stage-publishing are what you are looking for :).
-Ali
Ali Abdul-Karim
You can copy your current games config(includes cloud code, etc) into a new game if you take a snapshot of it and copy it. If I didn't misunderstand the question, https://docs.gamesparks.net/howtos/versioning-and-publishing and https://docs.gamesparks.net/tutorials/multi-stage-publishing are what you are looking for :).
-Ali
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